Search results
A tech analysis of Cities: Skylines 2 proves it's rendering WAY too many polygons, making Cyberpunk...
PC Gamer via Yahoo News UK· 8 months agoScreenshot from Cities Skylines 2. A technical analysis of the graphics rendering in Cities:...
Lunacid brings FromSoftware's original RPG series into the 21st century and is a perfect example of...
PC Gamer via Yahoo News UK· 8 months agoLunacid dungeon crawler. A lot of games claim to authentically recreate some beloved old style,...
Mesh shaders explained: What are they, what's the big fuss, and why are they only in Alan Wake 2?
PC Gamer via Yahoo News UK· 8 months agoAlan Wake 2 character standing in a diner looking off screen. When it was first announced that Alan...
Investing in Web3: Culture and Entertainment
CoinDesk via Yahoo Finance UK· 2 years agoCulture is the new currency. For the first decade of cryptocurrency’s existence, investing in the space was relatively simple: You could buy bitcoin,...
Corresponding Angles: A Fundamental Geometry Concept
HowStuffWorks via Yahoo News UK· 6 months agoCorresponding angles are what you get when two parallel lines are crossed by a third line, creating angles that have the same relative position at each...
Scroll Aims to Be the Turtle That Wins the Ethereum Scaling Race
CoinDesk via Yahoo Finance UK· 1 year agoThis decentralized, global team of developers is ignoring the urge to be the first to scale...
Disney’s Use of AI in ‘Secret Invasion’ Is Bad, But That Doesn’t Mean AI Is
The Daily Beast via Yahoo News UK· 1 year agoPhoto Illustration by Luis G. Rendon/The Daily Beast/DisneyMarvel’s Secret Invasion promises a bold...
Polygons: Regular vs. Irregular, Convex vs. Concave
HowStuffWorks via Yahoo News· 2 months agoWhether you're studying up for a math test, helping your child with homework or just trying to brush up before trivia night, learning the basic ins and outs of polygons will serve you well.